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Painkiller Patch 1.61

Patch uaktualniający Painkillera do wersji 1.61. Lista zmian:

1.61 Multiplayer and Singleplayer improvements and fixes:

MULTIPLAYER:
  • NEW: Multiplayer maps: Battle Out of Hell maps included.
  • NEW: Multiplayer maps: Ritual CPL Dueling maps included.
  • NEW: Multiplayer map: DM_Exmortis included.
  • NEW: Multiplayer modes: Capture the Flag and Last Man Standing included.
  • NEW: Multiplayer weapons: SMG and Boltgun/Heater included.
  • NEW: Custom lscripts.pak (painkiller.exe -lscripts filename.pak).
  • NEW: 1.5+ networking core included.
  • NEW: 1.5+ graphics engine updated (includes Shader Model 3.0 support).
  • NEW: Enhanced server maintenance and configuration tool.
  • NEW: Cfg.StartupWeapon (1-7), 0 - start weapon disabled.
  • NEW: CPL console lockout option on dedicated servers.
  • CHANGE: No callvoting non CTF maps while in CTF.
  • CHANGE: Movement values tweaked to match 1.35.
  • CHANGE: Players joining Duel servers to make 3+ games adjusted.
  • FIX: Low level water in DM_Exmortis.
  • FIX: Respawning errors in CTF_Forbidden.
  • FIX: Stakegun shooting sound is now correct for all players.
  • FIX: DM_Exmortis: low-resolution graphics errors fixed.
  • FIX: Acid damage in DM_Exmortis works correctly.
  • FIX: SMG will continue to do the firing with no ammo is fixed.
  • FIX: DM_Fragenstien: Mirror Teleport with machine gun ammo works properly.
  • FIX: Minor problems with "CDKey in use" on LAN have been fixed.
  • FIX: Commando bright skins error in CTF is fixed.
  • FIX: Faulty rocket jump when playing on the Internet bug fixed.
  • FIX: Commando brightskins are fixed when on opposite CTF team.
  • FIX: Miscellaneous MP timer issues.
  • FIX: CTF flag issue
  • FIX: Timer bug
SINGLEPLAYER:
  • CHANGE: Various Iron Will card issues adjusted.
  • CHANGE: Description for Armor Regeneration adjusted.
  • CHANGE: Shotgun and nun area trigger zone size increased in Orphanage.
  • FIX: Trauma unlocking after nine Tarot cards in Battle Out of Hell.
  • FIX: The canister from SMG's combo counts as a destroyed object.
  • FIX: Ammo count errors with the 666 ammo card equipped are fixed.
  • FIX: When you get the Rebirth card on Coliseum correct graphic now shows.
  • FIX: Five Demon Morphs error in The Coliseum (BOoH-07) now fixed.
  • FIX: Going LEFT in level Babel checkpoint and kill counter error fixed.
  • FIX: Removal of empty save directories and overwriting of quicksaves.
  • FIX: Script error in City on the water (Skulls and Hellbikers).
  • FIX: If a certain path is taken you can't proceed (Docks) is fixed.
DEMO RECORDING:
  • FIX: Items now disappear correctly.
  • FIX: Demon morph mode is recorded in demos.
  • FIX: Sometimes demos were playing with incorrect speed.
NOTE: Version 1.61 includes all changes and enhancements from previous Painkiller updates. Also note, installing this patch will break any previous savegames that are not autosaves.


Dodał: Ye-back, 01.06.2007 22:58, szczegóły.
Painkiller Patch 1.62

Patch uaktualniający Painkillera do wersji 1.62, należy instalować go jako nakładkę na wersję 1.61.

1.62 Multiplayer improvements and fixes:

MULTIPLAYER:
  • CHANGE: Linux server updated to 1.62.
  • CHANGE: Additional minor physics tweaks to match 1.35.
  • CHANGE: Improvements to visual artifacts caused by high lag.
  • CHANGE: Shotgun horizontal knockback reduced slightly.
  • CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to allow adjustments to enemy position prediction (default 0.66).
  • CHANGE: Removed hallway collision models in maps DM_Psycho, Absinthe and Sacred to facilitate faster player movement.
  • FIX: Demo recording FPS droppping issues.
  • FIX: Demo playback resetting to Main Menu no longer occurs.
  • FIX: FPS drop collision issue on map DM_Psycho fixed.
  • FIX: Getting 'stuck' issue on maps DM_Psycho and Sacred fixed.
  • FIX: Random drop on demo playback bug corrected.
  • FIX: Spectators going through portals now works correctly.
  • FIX: Double teleportation visual now fixed.
  • FIX: Staked grenade explosions behind walls no longer work.
  • FIX: Map changes while demo recording no longer cause crashes.
  • FIX: Miscellaneous sound playback issues.
  • FIX: Minor Windows incompatibility error for some users.
  • FIX: Weapon fire prediction FXs.
  • FIX: Automatically firing after respawn.
1.61 Multiplayer and Singleplayer improvements and fixes: MULTIPLAYER:
  • NEW: Multiplayer maps: Battle Out of Hell maps included.
  • NEW: Multiplayer maps: Ritual CPL Dueling maps included.
  • NEW: Multiplayer map: DM_Exmortis included.
  • NEW: Multiplayer modes: Capture the Flag and Last Man Standing included.
  • NEW: Multiplayer weapons: SMG and Boltgun/Heater included.
  • NEW: Custom lscripts.pak (painkiller.exe -lscripts filename.pak).
  • NEW: 1.5+ networking core included.
  • NEW: 1.5+ graphics engine updated (includes Shader Model 3.0 support).
  • NEW: Enhanced server maintenance and configuration tool.
  • NEW: Cfg.StartupWeapon (1-7), 0 - start weapon disabled.
  • NEW: CPL console lockout option on dedicated servers.
  • CHANGE: No callvoting non CTF maps while in CTF.
  • CHANGE: Movement values tweaked to match 1.35.
  • CHANGE: Players joining Duel servers to make 3+ games adjusted.
  • FIX: Low level water in DM_Exmortis.
  • FIX: Respawning errors in CTF_Forbidden.
  • FIX: Stakegun shooting sound is now correct for all players.
  • FIX: DM_Exmortis: low-resolution graphics errors fixed.
  • FIX: Acid damage in DM_Exmortis works correctly.
  • FIX: SMG will continue to do the firing with no ammo is fixed.
  • FIX: DM_Fragenstien: Mirror Teleport with machine gun ammo works properly.
  • FIX: Minor problems with "CDKey in use" on LAN have been fixed.
  • FIX: Commando bright skins error in CTF is fixed.
  • FIX: Faulty rocket jump when playing on the Internet bug fixed.
  • FIX: Commando brightskins are fixed when on opposite CTF team.
  • FIX: Flag loss issue in some CTF maps.
  • FIX: Miscellaneous MP timer issues.
SINGLEPLAYER:
  • CHANGE: Various Iron Will card issues adjusted.
  • CHANGE: Description for Armor Regeneration adjusted.
  • CHANGE: Shotgun and nun area trigger zone size increased in Orphanage.
  • FIX: Trauma unlocking after nine Tarot cards in Battle Out of Hell.
  • FIX: The canister from SMG's combo counts as a destroyed object.
  • FIX: Ammo count errors with the 666 ammo card equipped are fixed.
  • FIX: When you get the Rebirth card on Coliseum correct graphic now shows.
  • FIX: Five Demon Morphs error in The Coliseum (BOoH-07) now fixed.
  • FIX: Going LEFT in level Babel checkpoint and kill counter error fixed.
  • FIX: Removal of empty save directories and overwriting of quicksaves.
  • FIX: Script error in City on the water (Skulls and Hellbikers).
  • FIX: If a certain path is taken you can't proceed (Docks) is fixed.
DEMO RECORDING:
  • FIX: Items now disappear correctly.
  • FIX: Demon morph mode is recorded in demos.
  • FIX: Sometimes demos were playing with incorrect speed.
NOTE: Version 1.62 includes all changes and enhancements from previous Painkiller updates. Also note, installing this patch will break any previous savegames that are not quicksaves or saved in version 1.61.


Dodał: Ye-back, 01.06.2007 22:58, szczegóły.
Painkiller Patch 1.64 with 1.62

Patch uaktualniający Painkillera do wersji 1.64, należy instalować go jako nakładkę na wersję 1.62. Lista zmian:

MULTIPLAYER:
  • FIX: Freezer bug
  • FIX: Dead bodies bug
  • FIX: Gold Armor bug
SINGLEPLAYER:
  • FIX: If a certain path is taken you can't proceed (Docks) is fixed.
DEMO RECORDING:
  • FIX: Items now disappear correctly.
  • FIX: Demon morph mode is recorded in demos.
  • FIX: Sometimes demos were playing with incorrect speed.
NOTE: Version 1.64 can be installed only on PK ver 1.62 or 1.63.


Dodał: Ye-back, 01.06.2007 22:56, szczegóły.
Painkiller Resurrection Patch 44

Zbiór poprawek do Painkiller: Resurrection zawierający wszystkie oficjalne zmiany, które wprowadzał do gry Updater.


Dodał: Ye-back, 27.09.2010 18:27, szczegóły.
Painkiller: Overdose Patch

Pierwszy patch do Painkiller: Overdose poprawiający rozgrywkę oraz usuwa kilka błędów. Lista zmian:

Patch Notes:

SINGLE PLAYER
  • Stat counting fixed
  • Rebalanced idle comments
Tarot Cards
  • Assault functionality fixed
  • Ascendance functionality for Animal Farm and Ragnarok fixed
  • Ascendance color fixed
  • Hellish armor color fixed
Demon mode
  • Fixed bug allowing the use of demon gun after demon mode
Weapons
  • Fixed bug causing counting some destroyed projectiles as destroyable items
LEVEL CHANGES

ASTEROIDS
  • Update of final battle (it's longer and harder)
  • Fixed position of spawn points of Demon hands
  • Fixed monster count
AIR COMBAT
  • New holy item
  • New secret
  • Update of final battle (it's longer and harder)
  • Item positioning fix
  • Fixed spawn points under crashed plane
  • New effects on crashed plane
  • Changed the path of the plane meant to fly over.
DESERT
  • Fixed position of health
  • New secret
  • Proper monster count (you can get Star for killing all monsters now)
RIOT
  • Small fixes in item placement
  • Lights in fifth arena fixed
FIELD AMBULANCE
  • Object number fix
  • Missing collision fix
  • Fixed monster count
RAGNAROK
  • Hammers fixed
  • Ammo moved to reachable area
  • Cerberus slightly tweaked
  • Spawn point of Snow giant lowered
  • Fixed monster count
  • Fixed possible lockup in arena before Cerberus
DEAD MARSH
  • Fixed spawn in the air
  • Balanced level difficulty
  • Fixed some missing collisions
  • Textures on gravestones fixed
ANIMAL FARM
  • Total number of monsters corrected
  • Fixed flying crates in storeroom
  • Some items moved to areas where can be destroyed
  • Health added
POWER PLANT
  • Wrong monster number opening slab too early fixed
  • Fixed position of fire particles on train
  • Fixed size and position of hurt zone on train
  • Fixed monster count
LOONY PARK
  • Fixed position of Pirate boss in last arena
  • Fixed monster count
  • Destroyable items fixed
  • Zones fix
CATACLYSM
  • Added a danger zone in the fire in the collapsed room
  • Stone shader on monsters is now correct after load
STUDIOS
  • Difficulty tweaked for Nightmare and Trauma
  • Total number of monsters fixed
  • Items moved for better destroying
  • Health and ammo added
VILLAGE OF DAMNED
  • Added missing texture on grate
  • Fixed monster count
HAUNTED VALLEY
  • Fixed monster count
  • Fixed potential blocker in arena
JAPANESE MASSACRE
  • Blood decals fixed
  • Fixed monster count
  • Health added
SOUNDS
  • Added missing sounds for
  • gong in Japanese massacre
  • Rain in Field Ambulance
  • Exploding barrel
  • Crypt in Haunted Valley
MULTIPLAYER

WEAPONS CHANGES
  • Fixed view distance on primary fire from the cannon gun
  • Fixed Razor Cube's appearance in opponent's hand
  • You can now only place 8 Egg Bombs at a time.
  • Gorgon shoots more pellets (18 to 23)
  • Egg Bombs have larger damage range, but deal less damage
  • The Ectoplasmer deals more damage (80 to100)
LEVEL CHANGES

DM SPHERE
  • Fixed sticky corners
Miscellaneous
  • Extracting packs in the editor now works
  • Fixed localization of some hardcoded network error messages.
  • Fixed sound in story video for Italian language
  • Fixed many text bugs in localizations


Dodał: Paindemonium, 18.01.2008 19:12, szczegóły.


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